Object Oriented Programming with REALbasic Column #7 (CRBL-0007)
Design patterns are descriptions of ways to solve commonly-encountered problems in computer programs that can be reused in many situations. They are not complete sets of code that you can just drag and drop into your program. Rather, many programmers discovered that the same problems kept cropping up in their programs, which could be solved each time by the same specific program design.
This month Dr. Steinman leads you through several patterns.