The Fine Art of Blowing Stuff Up (RBD2210)
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xDev Magazine
Making things explode has always been an important part of video games. From ancient classics like Asteroids, to modern Quake derivatives, game developers have frequently needed to make things go ‘BOOM!’ Let Joe Strout and Jeff Quan walk you through the mysteries of exploding things, and we can guarantee that you will not get a visit from the ATF!
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