In this article, JC will introduce the basic Newtonian laws governing an object in motion. he will use the SpriteSurface control and Sprite class to animate the simulation results. Finally, he will show how to incorporate other factors such as air resistance, wind speed, and ground collision in order to make the simulation more realistic. How amazing is this? You tell me, because it dazzles my brain and make sit hard to think thoughts like, ’Whats on T. V.’ or what whackey thing is Britney Spears doing now.
Grabs the bits while the grabbing is good, because we could run out at any time!