Ballistic Sprites (RBD4210)
In his previous article (‘Coffee Cooling’), JC demonstrated how to use the Euler Method to simulate an object in free-fall. This is a simple model where the object moves only in the vertical direction. In this article, JC shall demonstrate how to simulate an object moving in both vertical and horizontal directions. Welcome to the world of projectile motion (also known as ballistics).
Have your program shooting all over the screen, explosions everywhere, alarms ringing, women screaming! Download this amazing entree into the world of ballistic sprites today! Bytes are running low, gets your while you can!